AI Insights · Timothy · July 2024
Top 5 Vikings Games Performance on Unified Platform in Malta, Q2 2024
In Q2 2024, the top 5 Vikings games in Malta showed varied performance in weekly revenue and downloads, with some apps seeing significant growth.
During the second quarter of 2024, the top 5 Vikings-themed games on a unified platform in Malta demonstrated diverse performance trends in terms of weekly revenue and downloads. Here's a closer look at how each app fared, based on data from Sensor Tower.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD saw its weekly revenue climb steadily, peaking at around $422 in the week of June 17. The app maintained a consistent upward trend in revenue, starting at $91 in early April and ending the quarter with $271 in the last week of June.
Viking Rise: Valhalla by IGG.COM experienced substantial growth in both weekly revenue and downloads. Weekly revenue surged from $83 at the beginning of April to a remarkable $604 by the end of June. Downloads, although fluctuating, saw a significant boost mid-quarter, reaching 125 in the week of June 10.
Vikings: War of Clans from Plarium LLC had a more modest performance, with weekly revenue varying between $26 and $73 throughout the quarter. The app's revenue peaked at $73 in the week of May 27, indicating a steady yet moderate revenue stream.
Frostborn: Coop Survival, developed by Kefir, exhibited relatively stable weekly revenue numbers, fluctuating between $3 and $40. The highest revenue was recorded at $40 in the first week of April, while the lowest was $3 in the week of May 20.
Bad North: Jotunn Edition from Raw Fury had minimal revenue activity, with only a few weeks showing earnings. The highest weekly revenue recorded was $14 in mid-April, with subsequent weeks showing little to no revenue.
These insights underscore the varying success and engagement levels of Vikings-themed games in Malta during Q2 2024. For more detailed analytics and insights, visit Sensor Tower.